The Toad prince was fine. Tough fight. Took a long time, no problem. And the mage was fine too.
I’m taking about the care taker and the ghost in the paintings specifically. They heal such crazy amounts of health that it took me 25 minutes to beat the caretaker and the lady in the paintings… honestly I couldn’t be bothered. I just did the *killall* command. Which I typically NEVER use. But she was so cheap and I just couldn’t stomache another 25 minute fight.
They just keep healing and healing and healing and healing…. I mean the caretaker has a spade that heals every time he connects a blow, and he has the ghosts. And you as the player don’t do much damage on DM, I had to resort to some very cheap tacticts to beat him (basically just keep my distance and roll around the well and use rend and nothing else). And the lady in the painting… I tried to destroy the paintings but she just heals and heals and heals….
Stop with the healing bosses already, I’m level 65 and have about 3000 DPS swords with griffin armor and so forth. Fights take a long time but all this healing is really killing the fun. If both I the player and the bosses are healing we could just go at it forever it feels like.
And that caretaker spade is just ridiculous, it’s pretty much the most powerful "sword" in the game. And it’s *spade*.
Death March NG+ HoS Boss Fights are Unbalanced
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