I thought I saw a thread before but cant find it now of w2mesh export. What format does w2mesh have to be in to be used in 3dsmax and Maya? I know for Blender its a FBX file but not sure for the other programs. Also do I use the witcher 3 mod tools to change the w2mesh into a fbx file or is there a certain program I use for that? thanks for any help.
w2mesh exporting help
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